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Opengl 4.3 support for msi afterburner
Opengl 4.3 support for msi afterburner





opengl 4.3 support for msi afterburner

MSi Afterburner can't hook into any other frame limit option but this as well.ĭo not use triple buffer as it induces latencyĤ80 fps has roughly 2ms delay, very stable and playable Yes that option seems to go to higher frame rates than vsync in OpenGL with AMD. If you want to run with OpenGL instead of DirectX only AMD can by changing the CustomFrameLimit to 480 fps and then using 60 fps (vsync).

opengl 4.3 support for msi afterburner

Limit=4804) Open msi afterburner window and click settings down belowģ) First check start with windows and start minimized then Click the Monitoring tabĤ) Scroll down the graph listing and check the two boxes that say "Framerate" then click OKĥ) Open the MSI On-screen display server that now appeared in your tray and turn On start with windows and Off the on-screen displayĥ) Launch your game and switch to unlimited (during gameplay) then enjoy Puush wasn't responding so I could not make screenshots, I will make them later when it's respondingĢ) navigate to "C:\Program Files (x86)\MSI Afterburner\Bundle\OSDServer\Profiles" and open the "Global" file in notepadģ) Find and replace the section as shown below then save and close the file







Opengl 4.3 support for msi afterburner